We want this to be an adventure and much more than just sailing a pirate ship. Are there some of those features PotHS will also have? Any new features your team is working on you can share? ZC - Staying completely different from other games and only using historical or imaginary references.ĪE - Pirates Online did have some unique features other pirate games seemed to have missed. ZC - We definitely do not have the franchise support that Disney had, but that is fueling the drive and passion to create a great game.ĪE - And what steps are you taking to keep from crossing any trademark lines with them? What challenges does PotHS face creating its own? With Assassins Creed 4, the genre is getting a lot of attention and increasing the demand.ĪE - Disney's Pirates Online had an established franchise to back it up, so despite its shortcomings, it tapped into a fanbase. ZC - This is definitely an opportunity for us and the gaming community.
#ONLINE MMO GAMES PIXIE HOLLOW UPGRADE#
Zach Coulter - We want a game that we can continually upgrade and improve to keep player interest, while maintaining an easy game to join.ĪE - There have only been a handful of pirate-themed MMOs and nothing new in the past 4-5 years, do you think the industry is missing an opportunity or is it a very niche market? Is Pirates on the High Seas about creating something for the die-hard fans or filling an empty void? As an old Pirates Online salt, I took it upon meself to speak to Zachary Coulter with Apez Games about the future of Pirates of the High Seas.Īmazon Eliza - Pirates Online had nearly a six year run and at the end had a much smaller (from over 500,000 to under 100,000), but more dedicated fan base. The video above shows some of their progress to date and the promises the game holds. This week, Pirates of the High Seas takes the next step by offering up a Kickstarter project. All forum users are invited to comment, critique and make suggestions as the project moves forward. They're already performing basic motion and graphic testing, AI mob reaction tests, and posted some HUD samples for potential players to see on their Facebook and Forum pages. Of those groups, Apez Games began developing Pirates of the High Seas and have been making big strides towards making this concept a reality. In the days that followed, several groups of Pirates Online players gathered and brainstormed to see if creating a new pirate-themed MMORPG was even feasible, not just a pipe dream. The ship finally sunk despite user petitions, player pleading and even YouTube calls for any way to keep those worlds open.